In the twisted depths of the deadly Gnarlwood, rival warbands clash for territory and loot!
Step into the grim world of Warcry with the Core Book, your guide to the fast-paced skirmishes of Gnarlwood, a bizarre jungle of the Realm of Beasts. This book contains all the core rules for the second edition of Warcry, including new rules that give you even more opportunities to react to the flow of battle, as well as options to expand your free, narrative, and balanced games. Campaigns and quests allow you to transform your warband into a legendary force renowned throughout Ghur and beyond. You will also find a wealth of background on the ravenous Gnarlwood and the fabled Talaxis, a dark ruin said to hide ancient artifacts capable of altering reality.
This book is an essential companion for anyone preparing to explore Gnarlwood, whether you are an experienced player or have just founded your first warband.
This 160-page paperback contains:
– Background material and stunning illustrations that will immerse you in the terrifying Gnarlwood
– Complete core rules for Warcry: everything you need to play this skirmish game
– New rules for Reactions, for an even more dynamic and aggressive game
– Rules for free games, including two types of multiplayer battles for three or more players: Deadly Coalition and Triumph and Treachery
– Rules for balanced games, including guidelines for balancing your battle plans and advice on organizing a tournament
– Rules for narrative games that allow you to experience exciting campaigns and forge epic stories where your warband grows in power and fame
– A campaign section with quests and rewards for all Warcry factions, along with two complete campaign arcs: The Path of Ven Talax and The Valley of Chotec
– A battleplan generator that allows you to quickly and easily set up a game with any scenery elements from your collection